Archive for the ‘iPhone’ Category

Use the 3.0 iPhone SDK to deploy to older versions (like 2.2.1)

I’m integrating Pinch Media’s analytics and OpenFeint’s social gaming tools into my latest iPhone app. I just nabbed r64 of the Pinch library and dropped it into my app. When I compiled, I received two odd errors:
“___restore_vfp_d8_d15_regs”, referenced from:
[...]
“___save_vfp_d8_d15_regs”, referenced from:
[...]
The [...] was a big list of objects tied to the [...]